Boneworks revolves around having realistic guns and a complicated physics system. In the game, the player must escape and battle their way out of a research facility, revolving around realistic physics interactions.
All objects in the world can be manipulated by the player according to the object’s real-life size and weight.
Small objects like cups or hammers can be easily picked up, one-handed, while larger objects like crates or axes take more effort to be picked up.
Weapons in Boneworks are very physical, with manual weapon reloading and hefty melee action to replicate how much effort the action would take in real life.
Players can also pick up small enemies and throw them or bash them into a wall; enemies can be simultaneously grabbed and shot.
WEAPONS: Guns are realistic
Levels in the game have many ways of accomplishing them, such as stacking boxes together or climbing a ledge.