Detroit: Become Human is an adventure, sci-fi game played from a third-person view. There are multiple playable characters in the game who can die as the story continues without them; as a result, there is no “game over” message following a character’s death.
The story will branch out depending on which choices are made, the sum of which can be viewed in a flowchart during and after a given chapter. The player can rewind to certain points in the story to reshape decisions in the event of regret. Certain scenes feature countdowns, which force the player to think and act quickly.
The playable characters are: Connor, a prototype police android who hunts down androids who have deviated from programmed behaviours.
Kara, a newly created housekeeper android who develops artificial consciousness.
And Markus, a caretaker android who, after gaining consciousness, takes it upon himself to free others like him from bondage.